Like Riders said, I also don't see the issue. If someone tries to death evade with it, they end up costing their team 1 point for each death, so they're penalized. Of course if people are obviously death evading, that is up to the staff to handle them, but we're not removing molotov. The molotov is needed to balance the gamemode and to counter each base, there's bases that are impossible to attack without molotovs. Bases in closed spaces like for example the pharmacy, biker bar, etc.. If a team chooses to camp inside there needs to be a way to counter them and force them out. Right now, the molotovs are the only way to do that. We might however adjust the amount of molotovs that players have. Either that or limit the pack to 1 player per team.