Author Topic: CTF's Changelog  (Read 27066 times)

Offline Murdock #15 on: July 14, 2015, 11:35:51 am

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14/07/15

> Builders are no longer teleported and disarmed on round end
> Added jukebox to malibu as static object, players can now turn it on/off by using the action key (E)

Offline Nilz #16 on: July 21, 2015, 10:41:10 pm

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21/07/15

> Added ranking system when typing !stats command. A list of ranks will be posted soon.
> Added players' highest spree and longest ranged-kills systems to the server.

Offline Nilz #17 on: July 22, 2015, 07:27:04 am

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22/07/15

> Player weapons' bullets are now re-charged everytime they make a killing spree.
> Added an automatic kicker for players who have extremely low FPS.
> Added Best Headshooters ranking to be displayed every certain time.
> Added Player of the round message upon ending a round.

Offline Nilz #18 on: July 31, 2015, 07:45:27 am

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30/07/15

> Rocket-Launcher has been removed from CTF and has been replaced by Flamethrower.

Offline Nilz #19 on: August 03, 2015, 08:11:06 pm

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03/08/15

> Implemented webstats on the forum. (thanks to NewK)
> Fixed a bug which used to occur when a player captured the flag and was instantly killed, therefore he dropped it in a bugged place (or on the other side of a wall).

Offline Nilz #20 on: August 13, 2015, 12:05:28 am

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12/08/15

> RocketLauncher is back to the server, however it is now limited to 1 player per team.

Offline NewK #21 on: August 30, 2015, 01:10:22 am

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16/08/15

> Flags now reward 15 points instead of 10

Offline NewK #22 on: August 30, 2015, 01:13:31 am

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17/05/15

> Sniper ammo has been increased and has now 100 bullets instead of 50

Offline NewK #23 on: August 30, 2015, 02:04:53 am

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30/08/15

> Pack 4 and pack 6 have been temporarily disabled until the issue with FPS view is fixed since it affects the Sniper and the Rocket Laucher.

Offline Nilz #24 on: September 06, 2015, 08:56:06 pm

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06/09/15

> Added !spawnpassword and !setserverpass commands to the staff channel.
> Added !spec command to the server, however it can only be used when there is a spawnpassword activated.

Offline Siezer #25 on: October 13, 2019, 10:15:34 am

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13/10/2019

> RPG pack bug has been fixed. Multiple people were allowed to take Pack 4 and it was continuously being abused by the players. We've just made a quick fix, solely one player will be able to take Pack 4 from now on.

> RPG pack ban has been implemented in the server for the members of staff to prohibit the usage of it for the close range users.

> /ac command has been added in the server for the staff members to converse privately while being in the server.

> 2 more IRC bots are added to prevent the server from disconnecting them for too much IRC spam.

> Alias command has been fixed now.

Offline Siezer #26 on: October 14, 2019, 12:12:30 pm

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14/10/2019

> Team balancer has been added in the server (/autobalance on/off).

Offline ELK #27 on: October 15, 2019, 10:20:11 am

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15/10/2019

> Added a check on player flag capture system. Now the skin with attached flag will only be assigned if the player isn't knocked or getting up from the ground.
> Default round duration has been changed to 10 minutes now instead of 15.
« Last Edit: October 15, 2019, 01:13:44 pm by NewK »
The Huna Horde

Offline dekO^ #28 on: September 27, 2023, 05:21:09 pm

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27/09/2023

New things:
  • Added referee level ingame.
  • Added a basic anti spam system, this will suppress messages that are typed too fast.
  • Added player count to the web echo.

Changes/Fixes
  • Event - Fixed /pause and /unpause not working on players who are on the spawn screen and players who join the server while a round is paused.
  • Autobalance - Made some adjustments to prevent script from assigning players to incorrect team when autobalance is on.
  • Changed the GUI scores to update more frequently, now it will update every 5 kills that happen or when a flag is dropped on the barrel, if none of these things happen in the past 20 seconds, the scores will also update.
  • Changed the spectate system to follow the player who killed the player you are currently spectating, if you are spectating Player A, and Player B kills Player A, the server will switch you to now spectate Player B, this way you can follow the action which is good when spectating tournament matches. If you dont want the server to switch to the killer automatically you can use "/autospec off."

Quote from: NewK
First of all, amazing work Berkley, we need more people like you in this community, people who are willing to go the extra mile to catch these cunts.

Offline NewK #29 on: November 30, 2023, 02:42:47 am

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30/11/2023

  • /rwep and /resetpack can now be used while a round is in progress
  • Weapon packs for all players are now reset at the end of the round. This means at the end of the round, the server will change your weapon pack to the default pack. This is to prevent players from monopolizing certain limited packs for extended periods of time, which prevented other players from choosing them
  • Fixed a bug which happened under some occasions where the server allowed multiple people from the same team to take the RPG pack