Author Topic: CTF's Changelog  (Read 12716 times)

Offline Nexus on: August 12, 2013, 08:29:27 am

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Here will be registered every modiffication to the gamemode and so.

Offline Nexus #1 on: August 12, 2013, 08:31:40 am

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08/12/13

> Fixed a bug related to clantags linking which was causing sometimes when you drop a flag the process doesn't effect it properly.
> Fixed a bug related with barrels respawning (which were not respawning sometimes).
> Fixed two bugs related with our changeplace command.
« Last Edit: August 18, 2013, 02:11:45 am by Nilz »

Offline Nilz #2 on: August 13, 2013, 03:31:36 am

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08/13/13

> Ping kicker has been re-written; now it calculates ping averages and checks whether they are above the limit or below.

Offline Nilz #3 on: August 14, 2013, 03:22:19 am

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08/14/13

> Barrels have been permanently fixed, they now are going to spawn every time you pick them up.

Offline Nilz #4 on: August 18, 2013, 02:12:18 am

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08/17/13

> Multi-language system has been re-written and repaired.
> New portals have been added for several bases.

Offline Nilz #5 on: October 18, 2013, 06:48:52 pm

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10/18/13

> Rank messages containing most relevant statistics will now be showed only when there are players online (to avoid unnecessary spam in the echo channel).

Offline Nilz #6 on: June 13, 2015, 09:58:22 pm

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06/05/15

> Added !voteend, !changepack and !scorescreen commands.

Offline Nilz #7 on: June 28, 2015, 09:06:53 am

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28/05/15

> Added an anti-spawnkill system; players are going to be immune to any shots during 2 seconds after they spawn.
> Teams won't lose points anymore due to players being auto-killed.
> Players aren't able to damage anyone in Lobby anymore.
> Added a "Blue V" marker for blue bases, and a "Red V" marker for red bases.

Offline Nilz #8 on: July 01, 2015, 09:39:22 am

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01/07/15

> Added a system that randomly mixes bases upon starting the round; red bases may be now blue bases, and blue bases may be now red bases.

Offline Nilz #9 on: July 05, 2015, 01:39:07 am

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04/07/15

> Vehicles are now loaded for each base. They are created when the round starts and deleted after the round ends.
« Last Edit: July 05, 2015, 01:41:48 am by Nilz »

Offline Nilz #10 on: July 07, 2015, 04:09:03 am

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06/07/15

> GeoIP system updated.

Offline Nilz #11 on: July 09, 2015, 09:44:20 pm

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09/07/15

> Added /spec and /goto for admins.
> Fixed a bug that causes the round to end when a player joins the server and automatically gets kicked for some reason.

Offline Murdock #12 on: July 11, 2015, 03:59:23 am

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11/07/15

> Updated server to 04rel003
> Replaced base pickups with actual CTF flags (Hope you like them Nilz :) )

Offline Murdock #13 on: July 12, 2015, 02:00:58 am

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12/07/15

> Replaced base icons on radar with custom CTF icons

Offline Nilz #14 on: July 13, 2015, 08:40:16 am

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13/07/15

> Implemented bodystats and wepstats systems.