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51
Round 3 / Re: Group A - SM vs RTV
« Last post by dekO^ on October 30, 2023, 12:06:28 pm »
Match: Santa Monica vs Rob The Vandera
Winner team: Santa Monica
Final Score: 3-1.
Bases played:

First Round | Arena: Bar vs Museum (Picked by Rob The Vandera)
https://ctf.vcmp.ovh/CTFWeb/round?id=653d599c1c092938be1b8749
Score: SM (86) - RTV (58)

Second Round | Arena: Twin Mansionsl (Picked by Santa Monica)
https://ctf.vcmp.ovh/CTFWeb/round?id=653d5cf71c092938be1b886c
Score: SM (72) - RTV (42)

Third Round | Arena: Junkyard Match (Picked by Rob The Vandera)
https://ctf.vcmp.ovh/CTFWeb/round?id=653d60581c092938be1b89a9
Score: SM (82) - RTV (109)

Fourth Round | Arena: House Maze (Picked by Santa Monica)
https://ctf.vcmp.ovh/CTFWeb/round?id=653d63c31c092938be1b8aab
Score: SM (98) - RTV (64)

52
Approval System, You can think it as narcotic for a player to use different nicknames when playing on the server  because for them, it's like a drug and they're addicted to it and this is what we need, even though we don't want. Most of the players do not want to show their identity and often play underalias, that's where the situation becomes complicated. There are hackers who are banned from the server and ofcourse they won't play using their real nickname. They will use a random nick-name to play in the server and not ignoring the fact that evading ban is cup of tea for today's hackers. 80% of the times when a player has complained about a rule-breaker, he has turned out to be a hacker and hackers use random nicknames to evade their ban and play in the server. This mixes the situation and often the players has suffered because of that and that's why Approval System is needed.

Spawn-Kill Protection for which I have provided a video. The video features a server which has a great spawn protection system improvised. How this spawn-protection works? The server changes the player's world to other world for like 3 seconds and after that the server sets the player's world to the main world so in that case, a player can no longer be spawn-killed even if he's not experienced in the game-mode

https://youtu.be/eQ4Zy14UvnM

Reset Packs After Round Ends for which many players are vouching. What it does and why is it important? It sets the player's pack to the default pack (Stubby and M4) after the round has successfully finished and one has to manually select the packs when the next round is started. It is important in the case when a player selects limited packs like Shotgun, Molotov / Stubby, RPG / Stubby, Laserscope / Chainsaw, MP5. In the current system, let's suppose we're talking about RPG when a player selects a pack. What happens is that the RPG pack is given to him permanently unless he gets kicked or changes the pack himself, so there's no chance for other players to use it. It kills the fun, especially when a rulebreaker takes the pack and starts to constantly knock team members or throws rockets in close range. There's no way of taking the set from him until a staff member manually bans/kicks him.

Discord Integration With The In-Game Server, you might have seen that every server has created a discord bot which works exactly like a mIRC server, where people receive in-game messages and staff members monitor the game-play incase some hacker joins and destroys the fun and the playercount. Why Discord is more important and not mIRC? Because majority of the mIRC have migratted to Discord and people barely use it, also it is much more complicated for a normal user to understand and you can't carry it anywhere. It enables people to talk / perform actions from anywhere and very easily. You have an account on the discord, you just log yourself in and you're forever connected until you manually log-out of the server. You can receive notifications straight on your phone/computer. 60% of the VC:MP servers are using discord to use commands in-game to ban/kick and even perform any tasks related to script. I have seen a good amount of the players complaining about the staff being in-active and ofcourse one cannot 24/7 play the server so that's why Discord is the only way.

If there are any more suggestions, they will be added.
53
Reports / =tla=fulton_619 - grenade glitch
« Last post by herqules on October 29, 2023, 04:37:30 pm »
Player nickname: =tla=fulton_619
Date: 29/10/2023
Reason for reporting:grenade glitch
 
Proof: (logs,screenshots,videos....) : https://www.youtube.com/watch?v=z_FmXPxx1jg
54
Ban Appeals / Re: unban part2
« Last post by PussyDestroyer on October 28, 2023, 12:21:48 am »
Well, Kewun well-coded aimlock, so it's hardly noticeable, but still noticeable.
https://youtu.be/A0HSWf49n88?si=JzrGOkpQ0Ir7XNCW&t=289 Aimlock is moving around players. First it locks on DarkGhost, next it flicks to Fulton after that on Sp00d.
https://youtu.be/A0HSWf49n88?si=Ltzp03q4ht-nB7H7&t=298 Strange flicks on walls, plus the moment when you're trying to kill knocked player but aimbot locks on jumping fulton.
https://youtu.be/A0HSWf49n88?si=yci_E60bLwUEXbkY&t=326 locking on junaid
Try to explain this.
There is something called LEAD AIM and anyone who uses m60 do play like this let me show you your own video lol
https://youtu.be/XxLiGUXxzF0?si=MnPwEvTvaN8EGp_I

Observe your m60 gameplay dont you think is Sus as well and if i waste more time om collecting videos like this i can fill the forums but your own video is enough in which youre also using "No screen shake mod" i suggested admind to look into his baseless accusation on me and also check my video he quoted its all normal he just cant escape
IF you look closely to ny videos i had momnets where players were around me but my ain never flicked towards them how are you gonna explain thiz?
55
Ban Appeals / Re: unban part2
« Last post by SpitFire on October 27, 2023, 10:11:27 pm »
Well, Kewun well-coded aimlock, so it's hardly noticeable, but still noticeable.
https://youtu.be/A0HSWf49n88?si=JzrGOkpQ0Ir7XNCW&t=289 Aimlock is moving around players. First it locks on DarkGhost, next it flicks to Fulton after that on Sp00d.
https://youtu.be/A0HSWf49n88?si=Ltzp03q4ht-nB7H7&t=298 Strange flicks on walls, plus the moment when you're trying to kill knocked player but aimbot locks on jumping fulton.
https://youtu.be/A0HSWf49n88?si=yci_E60bLwUEXbkY&t=326 locking on junaid
Try to explain this.
56
Applications / Re: NotSoTT
« Last post by Fortune on October 26, 2023, 12:55:05 pm »
Players Added to the Team:
  • [F2]Scylla replaced by [F2]Ninja
57
Applications / Re: Apply for Individual & Reserve Application Format
« Last post by GerZ on October 26, 2023, 07:32:54 am »
Name: [F2]Scylla
Team: NotsoTT

Moved to NotsoTT
58
Round 3 / NotSoTT vs Ac3
« Last post by Pavonis on October 25, 2023, 07:15:33 pm »
Sunday 19:00 GMT match confirmed.
59
Reports / Re: Doraemon^ - CR
« Last post by Fortune on October 25, 2023, 06:58:42 pm »
banned from RPG for 1 day.
60
Reports / Doraemon^ - CR
« Last post by Thunder_Bird on October 25, 2023, 05:20:39 pm »
Player nickname:Doraemon^
Date: today
Reason for reporting: CR
Proof: (logs,screenshots,videos....)https://www.youtube.com/watch?v=xJXOkIZNFaA

I think I have 1-2 more clips but its pain to trim them from 10-20 minute video, I warned him to not CR but he ignored it and continued to do CR.
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