Recent Posts

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21
A suggestion from me :
RPG and grenades should be available in different weapon sets just like Molotovs has separate set but FlameThrowner is not added.
We consider that the aggresive gameplay of the rockets and grenades in the same pack are essentials for the gameplay.
Changing the grenades to a set like Sniper or something else, won't ruin the gameplay but will suddenly switch the meta to other weapons.
In most of the cases grenades are used in tactically areas to get some other kills, or likewise refill RPG by making a spree.
22
A suggestion from me :
RPG and grenades should be available in different weapon sets just like Molotovs has separate set but FlameThrowner is not added.
23
Information / Re: CTF Staff
« Last post by NewK on November 06, 2023, 04:12:58 pm »

- Juan has been removed from the staff team after sharing his account with with Fulton, a non staff member. After admiting to this, Juan also asked me to delete the admin report made against him, which I refused to do, so he decided to delete it himself while he still had forum rank. A backup of the deleted report can be found here

- Aegon has been promoted to administrator

- ibee has been promoted to administrator
24
Admin Applications / Re: [RT]Hazard's Application
« Last post by Fortune on November 05, 2023, 12:16:24 am »
Closed as per request.
25
Semi Finals / Re: NotsoTT vs The Haram Alliance
« Last post by Fortune on November 05, 2023, 12:09:37 am »
Match: NotSoTT vs THA
Winner team: The Haram Alliance (THA)
Final Score: 3-2 (THA won by Tie-breaker)
Bases played:

First Round | Arena: Green Area (Picked by NotSoTT)
http://ctf.vcmp.ovh/CTFWeb/round?id=65468ba1d688700bcd9858cb
Score: NotSoTT (53) - THA (51)

Second Round | Arena: VicePoint Pizza (Picked by THA)
http://ctf.vcmp.ovh/CTFWeb/round?id=65468ed1d688700bcd9859f8
Score: NotSoTT (37) - THA (60)

Third Round | Arena: NM CarPark (Picked by NotSoTT)
http://ctf.vcmp.ovh/CTFWeb/round?id=65469222d688700bcd985b04
Score: NotSoTT (21) - THA (34)

Fourth Round | Arena: Motel Fury (Picked by THA)
http://ctf.vcmp.ovh/CTFWeb/round?id=654694d5d688700bcd985ba1
Score: NotSoTT (32) - THA (20)

Tie-Breaker Round | Arena: Film Studio (Picked by Auto-Picked by Generator)
http://ctf.vcmp.ovh/CTFWeb/round?id=65469916d688700bcd985d86
Score: NotSoTT (91) - THA (251)


Staff Who Administrated the Match: =TLA=Fortune, [RT]Zeex (Referee), [RT]Hazard (Referee)
26
Round 3 / Re: Group B: Resurgence Empire versus Vice Underdogs (4th November, 2023)
« Last post by Fortune on November 05, 2023, 12:02:07 am »
Match: VU vs RE
Winner team: Resurgence Empire (RE)
Final Score: 3-1.
Bases played:

First Round | Arena: Docks (Picked by VU)
http://ctf.vcmp.ovh/CTFWeb/round?id=6546753ed688700bcd9852c2
Score: VU (56) - RE (84)

Second Round | Arena: Film Studio (Picked by RE)
http://ctf.vcmp.ovh/CTFWeb/round?id=65467a97d688700bcd985429
Score: VU (100) - RE (86)

Third Round | Arena: Bar vs Museum (Picked by VU)
http://ctf.vcmp.ovh/CTFWeb/round?id=65467df3d688700bcd98557f
Score: VU (82) - RE (107)

Fourth Round | Arena: Junkyard Match (Picked by RE)
http://ctf.vcmp.ovh/CTFWeb/round?id=6546811fd688700bcd9856ec
Score: VU (104) - RE (138)

27
Admin Applications / Re: [RT]Hazard's Application
« Last post by Hazard on November 04, 2023, 07:30:14 pm »
I'm no longer interested in joining CTF staff.

You may close my application, thank you for your precious time.
28
Round 3 / Re: Group B: Resurgence Empire versus Vice Underdogs (4th November, 2023)
« Last post by ShadowJacK. on November 04, 2023, 06:42:48 pm »
Well played both teams except Scalla.
29
  • Approval system - we used to have it back in earlier versions of CTF, we already tried it before, but I didn't really like it since it creates a worse experience for VCMP newcomers, and since CTF is an official server alot of newbies end up joining the server. I dont think I will ever go back to an approval system
  • Spawn-kill protection - I agree with this, anti spawn skill should be improved, I just haven't decided which method I'll use, CTF4 used immunity flags for the first few seconds after you spawned but in arenas which have bases close to eachother sometimes this method could be abused, switching to different world method is also good, although a bit more intrusive to gameplay. I think I will probably try first with a smarter spawnpoint selecting method, like assigning the player to a spawnpoint that is the most further away from an enemy, but this is also not perfect and does not prevent all spawn-kill situations. I'll think about this.
  • Reset Packs After Round Ends - I really like this idea, it prevents 1 player from keeping the same pack for long periods of time
  • Discord integration - I've avoided adding discord integration in the past because alot of server messages would cause discord to start imposing rate limits and temporarily ban the discord bot. Discord also used to have alot of server outages quite frequently, now it seems that discord is more stable, so I plan to add discord integration at some point, I just dont know when.
30
Reports / [SS]QarZ - CR
« Last post by Hazard on November 04, 2023, 09:11:34 am »
Player nickname: [SS]QarZ
Date: 2 days ago
Reason for reporting: CR
Proof: https://www.youtube.com/watch?v=nTht3WPz8MY
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