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Messages - Rift_Walk3R

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Information / Re: Server Rules
« on: July 28, 2024, 05:01:55 pm »
AN UPDATE

After certain observations and careful examinations of the gameplay of various well known players, it has been observed that several of them have been using some cosmetic mods in game that are somehow giving them a huge unfair advantage against their opponents. Please remember that any kind of visual / cosmetic mod that gives you an unfair advantage against your opponent in any way, be it in terms of direct one on one combat or indirect stealth related long/short range combat, is STRICTLY DISALLOWED and is SEVERELY PUNISHABLE. The visual mods that are being specifically referred to are the mods like Greenless mod that looks something like this:


and the Glowy grenade mode with its AOE region visible that looks something like this:


Please note that regarding certain cheats/modifications it hasn't been explicitly stated till now that they are disallowed, especially the most recent ones like this Glowy grenade one, as the staff can practically not keep the track of the game 24/7, remain updated regarding any new cheat/mod that shows up all of a sudden, then make amendments to the rules, and update the players & the community regarding it accordingly, that's why a general rule, that is about all such modifications, exists here since years and it refers to each and every type of such modifications. It is:


Hence it is the responsibility of the players, especially old and veteran ones, to make sure that they don't use such modifications (knowing that they give them unfair advantage) only because they are not explicitly disallowed by the Staff currently. Also, considering that there is no way (yet) to detect such modification by the Staff unless otherwise recorded by the particular player(s) themselves, any confirmed instance of it's usage shall result in severe punishments like long duration server bans. We hope this clears out everything.

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Reports / Re: Report
« on: December 27, 2023, 04:51:12 pm »
Will be banned.

3
Suggestions / Re: /rwep when the round is in progress
« on: November 14, 2023, 05:02:36 am »
The command already exists in CTF, I believe what leder is suggesting is to allow using it while a round is in progress. Sounds good to me. Since this affects the gamemode, I'll avoid making this change now while the tournament is in progress. I'll make the change after the tournament.

Sounds good. ;D

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Reports / Re: [SS]QarZ - CR
« on: November 14, 2023, 05:01:18 am »
Apologies for the late reply. Was the reported player punished during this time since you made this report? If not then kindly let me know...

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Suggestions / Re: /rwep when the round is in progress
« on: November 10, 2023, 10:21:23 pm »
which kind of weps u mentioning? Like, Colt-45, Ingram?

Most probably yes, and this cmd/feature is a common one, not so rare in vcmp. It'll be good to have it in ctf too.

6
Apna opinion diya maine koi pucha yeh nh mujh farak nh perta lekin lagta apko baade takleef howe hain mere opinion se acha bhai dobra nh doga ab khush  ;D
Mazak kr rha tha bhai, tu to ronay hi lag gya.

A suggestion from me :
RPG and grenades should be available in different weapon sets just like Molotovs has separate set but FlameThrowner is not added.
Well, I am 50 50 for this suggestion. Let’s see what others have to say in this regard.

7
Totally disagree with this system

Everyone have issues of rpg bug or cr doing by everyone no one come here expect you to added these kind of shit Antispawn or Approval System totally shit  for CTF

Tere se pucha kisi ne?

8
Applications / Re: Santa Monica
« on: August 16, 2023, 09:51:24 pm »
Guys you are requested to follow this format here for team members Registration:
https://ctf.vc-mp.net/index.php?topic=1602.0

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Applications / Re: Rob the Vandera
« on: August 10, 2023, 09:47:22 am »
That's fine I have to know who is "Femboy" though before approving it.

Don’t worry, we all know him too well, kindly check the staff channel on discord for more information.

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Applications / Rob the Vandera
« on: August 09, 2023, 04:18:05 pm »
Team Name: Rob the Vandera
Members: [MK]iBEE_tH3_RuL3R., [MK]bingy_Th3_RuL3R, [MK]Danish, [MK]HybridJunkie, [MK]Rocky
Subs: [MK]Halchter, Ilterish, ihaTeLAggers, Femboy, TheBlackHun, Musta1ne, vodkacriminal, beanslowjob
Contact Source (Forum/Discord): We can be contacted through Discord.


Accepted

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We are here because of nostalgia...
Ayo my friend, chill out and try to understand other person's POV before spamming your keyboard in rage. :P
I never said nor did I try to "quantify" this for anyone, what I stated above is not only based on my years of observations and experience, but also on the output given by both newbies and old OG players regarding the game and its state with the passage of time.

Comparing VCMP to other modern well-equipped games is so smart of you.
Idk how saying that "there are better options available" is like directly comparing an old classic game to other new and better ones but still, for your convenience, let's assume I did draw a comparison, so what? Cuz yes it's smart, cuz that's what sane players and gamers overall look forward to do when they're seeking out to play new (or even old) games, that is it worth their time, is learning it worth it, are there any game breaking or unfair bugs/glitches in that game that unfortunately are part of its mechanics that are hard to learn and master? Yes, with dedication it is possible, that's how we all learnt these things but the thing you are failing to grasp is that in this year and state of the game, there' little to no possibility of full time new DMers joining this game.
And also, before you even think of giving an idea of an event related to a server that has been dead for a long while now, can you answer these questions?

-> How many new players you know that have joined recently and stick around to learn VCMP?
-> How many other games do you know besides VCMP where glitches are a part of the "mechanics"?.
-> How many games are out there that haven't been updated for ages despite the brutal need and still retaining playerbase?
-> How many active objective-based servers do we currently have?

As far as I remember, the last most recent event of VCMP that was related to VCAD died cuz of massive absence of players due to their inactivity, keeping in account that VCAD was one of very active vcmp servers that time, alongside RTV.
Can you guarantee that if an event gets organized there will be enough teams? And that they will not withdraw due to inactivity? Just to waste time of the staff and other participants?

Those laggers actually have gone through the same torture, but there was something that made them stick to the game. Theres a saying that never say no. You should be more open and get rid of that old-ass whine of lag which losers love to throw in every situation.
Yes something did indeed made them stick to the game, and surprisingly that's NOT only nostalgia, that's their own lag, their ability to abuse their lag plus the game's already broken and malfunctioning features and mechanics, and the fact that there's no other game in which this particular lag-related skill of theirs will benefit them. And that is why a few old players who have been playing this game for over a decade and are known as "laggers" in this game still continue to play this game even though it's in it's worst inactive state right now, because (as I said before) their art of utilizing their lag will benefit them nowhere other than this game itself. As I look forward to expect, you may deny this statement too but nothing changes the facts my friend, does it? :D
Plus lmao there's no such saying as "never say no", in fact there's a saying for wise people that they really gotta learn to say NO to certain things, you may google that in case you decide to refuse this too :P
Talking about "whine" and "losers", with due respect and no offense intended to either you or anyone else here, I am not the one whose clan lost twice or maybe thrice to the same clan in the same server (game mode) and then started whining about the self-assumed "ill-treatment" and "unfairness" that the staff gave to me or my clan :D :D
Neither did I ever talked shit to my opponents either before, during, or even after the match. So please, before being blindly blunt with your approach, I request you to watch out :P :P

...although not as much skilled in combat as you should be...
Maybe you are the one to decide the definition of fun for each individual.
Just like you decided the definition of "skill" for me, the same way I decided the definition of "fun", at least for you if not anyone else. :D
Even though, again, I wasn't intending to do that but thank you for reminding me regarding that. :P
Everything apart, I am only skilled when I have to be, especially when I have time and motivation, not when some angry pals from the game want me to be, I hope you understand this. ;)

Make your current state to be put in good use and lets make a contribution in getting the word across for an actual CTF TT.
Just for your info, my current state was, is, and shall continue to remain good here because even though I am not able to come and physically play the game full time and as actively as I did before, I am still here for all admin work and refereeing related stuff, not only in CTF, but for every server where I am contributing as a staff member. And the ones who're close to me and are contributing with me know that very well, I don't need to prove it to someone else. ;)
I am down for every sort of contribution and coordinating work, because as a staff member, it's a positive and a healthy sign for me and the rest of my fellows here that players actively come, participate in and encourage the revival of ctf. But in case we get little to no enthusiastic responses for the event, then the chances for it actually happening will be quite less, because no one's gonna force someone to leave everything else in their lives and come play in this event cuz a single or a couple of individuals want to have "fun". I hope you're mature enough to understand that. ;)
Have a nice day mate.



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No one’s “curious” to learn vcmp in 2023 especially because of its current state in terms of its sync and limits, and also because there really are better options out there in terms of online multiplayer for newbies to try and work upon. I’ll agree with Fortune here that what’s keeping vcmp somewhat alive today is a major chunk of players like us, new comers are actually becoming more and more rare in vcmp nowadays, and the only servers you’d expect to find them are the free roam / Non-dm ones, where they won’t get tilted cuz of a 100+ ping lagger running after them and killing them with ease while not getting a single hit from them.

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Reports / EmreDudu - HP Hacks
« on: February 23, 2021, 06:56:13 pm »
Player nickname: EmreDudu
Date: ‎February ‎23, ‎2021 - ‏‎11:42:08 PM (Pakistan Standard Time)
Reason for reporting: HP Hacks
Proof (logs,screenshots,videos....): https://youtu.be/8o6ooHklm44

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Reports / GooD123 - Death Evade
« on: February 06, 2021, 10:42:12 pm »
Player nickname: GooD123
Date: February ‎7, ‎2021 - 0‏‎3:08:14 AM (Pakistan Standard Time)
Reason for reporting: Death Evade via /q
Proof: (logs,screenshots,videos....) https://youtu.be/u4iOxxAaspI

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Reports / [RT]MasterOz - Close Range RPG usage (Again)
« on: February 06, 2021, 10:37:57 pm »
Player nickname: [RT]MasterOz
Date: ‎February ‎7, ‎2021 - 0‏‎3:11:23 AM (Pakistan Standard Time)
Reason for reporting: Using RPG in Close Range
Proof: (logs,screenshots,videos....) https://youtu.be/cqLYsp8G_L4

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