[MK] Capture the Flag

Informative Section => News & Announcements => Topic started by: Nexus on August 12, 2013, 08:29:27 am

Title: CTF's Changelog
Post by: Nexus on August 12, 2013, 08:29:27 am
Here will be registered every modiffication to the gamemode and so.
Title: Re: CTF's Changelog
Post by: Nexus on August 12, 2013, 08:31:40 am
08/12/13

> Fixed a bug related to clantags linking which was causing sometimes when you drop a flag the process doesn't effect it properly.
> Fixed a bug related with barrels respawning (which were not respawning sometimes).
> Fixed two bugs related with our changeplace command.
Title: Re: CTF's Changelog
Post by: Nilz on August 13, 2013, 03:31:36 am
08/13/13

> Ping kicker has been re-written; now it calculates ping averages and checks whether they are above the limit or below.
Title: Re: CTF's Changelog
Post by: Nilz on August 14, 2013, 03:22:19 am
08/14/13

> Barrels have been permanently fixed, they now are going to spawn every time you pick them up.
Title: Re: CTF's Changelog
Post by: Nilz on August 18, 2013, 02:12:18 am
08/17/13

> Multi-language system has been re-written and repaired.
> New portals have been added for several bases.
Title: Re: CTF's Changelog
Post by: Nilz on October 18, 2013, 06:48:52 pm
10/18/13

> Rank messages containing most relevant statistics will now be showed only when there are players online (to avoid unnecessary spam in the echo channel).
Title: Re: CTF's Changelog
Post by: Nilz on June 13, 2015, 09:58:22 pm
06/05/15

> Added !voteend, !changepack and !scorescreen commands.
Title: Re: CTF's Changelog
Post by: Nilz on June 28, 2015, 09:06:53 am
28/05/15

> Added an anti-spawnkill system; players are going to be immune to any shots during 2 seconds after they spawn.
> Teams won't lose points anymore due to players being auto-killed.
> Players aren't able to damage anyone in Lobby anymore.
> Added a "Blue V" marker for blue bases, and a "Red V" marker for red bases.
Title: Re: CTF's Changelog
Post by: Nilz on July 01, 2015, 09:39:22 am
01/07/15

> Added a system that randomly mixes bases upon starting the round; red bases may be now blue bases, and blue bases may be now red bases.
Title: Re: CTF's Changelog
Post by: Nilz on July 05, 2015, 01:39:07 am
04/07/15

> Vehicles are now loaded for each base. They are created when the round starts and deleted after the round ends.
Title: Re: CTF's Changelog
Post by: Nilz on July 07, 2015, 04:09:03 am
06/07/15

> GeoIP system updated.
Title: Re: CTF's Changelog
Post by: Nilz on July 09, 2015, 09:44:20 pm
09/07/15

> Added /spec and /goto for admins.
> Fixed a bug that causes the round to end when a player joins the server and automatically gets kicked for some reason.
Title: Re: CTF's Changelog
Post by: Murdock on July 11, 2015, 03:59:23 am
11/07/15

> Updated server to 04rel003
> Replaced base pickups with actual CTF flags (Hope you like them Nilz :) )
Title: Re: CTF's Changelog
Post by: Murdock on July 12, 2015, 02:00:58 am
12/07/15

> Replaced base icons on radar with custom CTF icons
Title: Re: CTF's Changelog
Post by: Nilz on July 13, 2015, 08:40:16 am
13/07/15

> Implemented bodystats and wepstats systems.
Title: Re: CTF's Changelog
Post by: Murdock on July 14, 2015, 11:35:51 am
14/07/15

> Builders are no longer teleported and disarmed on round end
> Added jukebox to malibu as static object, players can now turn it on/off by using the action key (E)
Title: Re: CTF's Changelog
Post by: Nilz on July 21, 2015, 10:41:10 pm
21/07/15

> Added ranking system when typing !stats command. A list of ranks will be posted soon.
> Added players' highest spree and longest ranged-kills systems to the server.
Title: Re: CTF's Changelog
Post by: Nilz on July 22, 2015, 07:27:04 am
22/07/15

> Player weapons' bullets are now re-charged everytime they make a killing spree.
> Added an automatic kicker for players who have extremely low FPS.
> Added Best Headshooters ranking to be displayed every certain time.
> Added Player of the round message upon ending a round.
Title: Re: CTF's Changelog
Post by: Nilz on July 31, 2015, 07:45:27 am
30/07/15

> Rocket-Launcher has been removed from CTF and has been replaced by Flamethrower.
Title: Re: CTF's Changelog
Post by: Nilz on August 03, 2015, 08:11:06 pm
03/08/15

> Implemented webstats (http://ctf.vc-mp.net/webstats/index.php) on the forum. (thanks to NewK)
> Fixed a bug which used to occur when a player captured the flag and was instantly killed, therefore he dropped it in a bugged place (or on the other side of a wall).
Title: Re: CTF's Changelog
Post by: Nilz on August 13, 2015, 12:05:28 am
12/08/15

> RocketLauncher is back to the server, however it is now limited to 1 player per team.
Title: Re: CTF's Changelog
Post by: NewK on August 30, 2015, 01:10:22 am
16/08/15

> Flags now reward 15 points instead of 10
Title: Re: CTF's Changelog
Post by: NewK on August 30, 2015, 01:13:31 am
17/05/15

> Sniper ammo has been increased and has now 100 bullets instead of 50
Title: Re: CTF's Changelog
Post by: NewK on August 30, 2015, 02:04:53 am
30/08/15

> Pack 4 and pack 6 have been temporarily disabled until the issue with FPS view is fixed since it affects the Sniper and the Rocket Laucher.
Title: Re: CTF's Changelog
Post by: Nilz on September 06, 2015, 08:56:06 pm
06/09/15

> Added !spawnpassword and !setserverpass commands to the staff channel.
> Added !spec command to the server, however it can only be used when there is a spawnpassword activated.
Title: Re: CTF's Changelog
Post by: Siezer on October 13, 2019, 10:15:34 am
13/10/2019

> RPG pack bug has been fixed. Multiple people were allowed to take Pack 4 and it was continuously being abused by the players. We've just made a quick fix, solely one player will be able to take Pack 4 from now on.

> RPG pack ban has been implemented in the server for the members of staff to prohibit the usage of it for the close range users.

> /ac command has been added in the server for the staff members to converse privately while being in the server.

> 2 more IRC bots are added to prevent the server from disconnecting them for too much IRC spam.

> Alias command has been fixed now.
Title: Re: CTF's Changelog
Post by: Siezer on October 14, 2019, 12:12:30 pm
14/10/2019

> Team balancer has been added in the server (/autobalance on/off).
Title: Re: CTF's Changelog
Post by: ELK on October 15, 2019, 10:20:11 am
15/10/2019

> Added a check on player flag capture system. Now the skin with attached flag will only be assigned if the player isn't knocked or getting up from the ground.
> Default round duration has been changed to 10 minutes now instead of 15.
Title: Re: CTF's Changelog
Post by: dekO^ on September 27, 2023, 05:21:09 pm
27/09/2023

New things:

Changes/Fixes

Title: Re: CTF's Changelog
Post by: NewK on November 30, 2023, 02:42:47 am
30/11/2023