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Messages - krystianoo

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31
Clan Wars/Matches / Discussion: SS - VU
« on: July 09, 2017, 07:48:05 pm »
The VU forum topic is locked.

Quote from: Blitz
42-11 to VU
1) About the flag bug,you got teleported only twice.(30 +11=41, still we win)( also, we could have killed u before taking the flag , only 2 or 3 guys were alive after reaching the roof, they got killed on teleporting,5 VU's could easily kill remaining 3(actually it happened)).
2) it will be the same issue for us.
3) juan zubi agreed
4) 2-2 thanks

1) I don't see how can you predict any scores. First of all, we didn't get teleported "only twice". Second of all, VUs perhaps would chase the one that took the flag and who knows what would happen then? Flawed argument.

2) So does that make the round suddenly fair?

First of all, VU adapted the park-the-bus strategy and only shot at the entrance of the base and did NOT attempt to attack at all since they had a score advantage.

We had no choice but to attack and everyone here who actually plays CTF sometimes know how hard it is when 5 enemies are spamming weapons at the entrance. After some time, how could we win if there were no flags?

The gamemode is Capture the Flag, not Team Deathmatch.

3) So what?

Those are the same referees, who did NOT stop the round despite the fact they acknowledged the bug:

Quote
[18:32:29] =TRC=ZUBI=: i told eddy
Quote
[18:35:56] =TRC=jUan*: the same could have happened to VU if they tried to capture the flag, but they defended and won instead
[18:36:00] =TRC=jUan*: it should remain 1-0

And in the Cuban Cafe map? Where aXXo kept spawning in Malibu as a bug and drove VU points to 0, who ended the round? They did? They did? No. They didn't. Eddy did. Such referees. And there's a difference between ending the round in the favour of your opponent (which means your team agrees) and ending the round in your team's favour.

It is not our duty to end the round when there's a bug, and it is an unwritten rule that we are not allowed to use admin commands (well, not me anymore) when we are playing a clan war.

Quote from: jUan
Well krys thinks that im a biased admin anyway im gonna post my opinion, i watched THE ENTIRE ROUND, like that flag issue happened to you it coulda happened to VU in case they attempted to capture your flag, but i REPEAT FOR THE 5TH TIME they focused on defending since it was their base and i guess they had all their tactics prepared for this one, whenever you tried to go up to their base you got killed, so they made sprees which mean extra points,
i dont give a fuck if you think that im biased or not im saying what i watched you couldnt have captured the two flags that you needed to win.

Quote
1) I don't see how can you predict any scores. First of all, we didn't get teleported "only twice". Second of all, VUs perhaps would chase the one that took the flag and who knows what would happen then? Flawed argument.

2) So does that make the round suddenly fair?

First of all, VU adapted the park-the-bus strategy and only shot at the entrance of the base and did NOT attempt to attack at all since they had a score advantage.

We had no choice but to attack and everyone here who actually plays CTF sometimes know how hard it is when 5 enemies are spamming weapons at the entrance. After some time, how could we win if there were no flags?


32
I think an annoucement should be added when joining CTF 4.0 of this, as 90% of players don't check the forum at all.

33
Suggestions / Rules
« on: July 04, 2017, 06:06:14 pm »
Does this rule even exist?

Quote
Rocket Glitch (Fast-Switching by RocketLauncher is disallowed. You may only stand still and begin throwing rockets.)

 ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???

34
Suggestions / Re: Team Tournament
« on: July 03, 2017, 09:02:27 pm »
The event should be done after the ban periods of ON and 210W expire, as to guarantee actual playercount in the event.


35
Suggestions / Re: /disarm colt/katana
« on: June 27, 2017, 05:08:36 pm »
idk i always saw it as a tradeoff

36
General Discussion / krystianoo
« on: May 24, 2017, 06:03:22 pm »
unbanned today congratulations ;)

37
Suggestions / Re: autostart enabler
« on: April 22, 2017, 08:24:59 pm »
newk : low priority, 4.0 won't be updated anymore and 5.0 has more important things to script

also plz reduce ban duration by 1 month for all :-\ ;D >:( :( :-[ :'(

38
Suggestions / [ctf 5.0] suggestion
« on: February 20, 2017, 05:53:34 pm »
my suggestion: unban kry >:( >:( >:( >:( >:( :'( :'( :o ??? :o

39
Support / Re: stats
« on: December 22, 2016, 10:17:56 am »
Transferred to EdwaRd^

40
Support / Re: stats
« on: December 22, 2016, 09:50:12 am »
It appears that EdwaRd is already taken. Maybe some other nickname?

41
Ban Appeals / Re: I would like some information about ON clan's ban.
« on: December 19, 2016, 09:16:24 pm »
You will be unbanned once 365 days pass from your original ban date. That is, sometime in July or August 2017.

Denied.

42
Reports / Re: report RG
« on: December 08, 2016, 07:45:06 pm »
Warned - due to the amount of time that has passed.

43
Reports / Re: Rocket glitch
« on: December 08, 2016, 07:44:47 pm »
Tempbanned for 48 hours.

44
Reports / Re: Close range
« on: December 08, 2016, 07:43:02 pm »
Warned - due to the amount of time that has passed.

45
Reports / Re: >>>RePorT<<<
« on: December 08, 2016, 07:42:36 pm »
Warned - due to the amount of time that has passed.

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