[MK] Capture the Flag
Informative Section => News & Announcements => Topic started by: Nexus on August 12, 2013, 08:29:27 am
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Here will be registered every modiffication to the gamemode and so.
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08/12/13
> Fixed a bug related to clantags linking which was causing sometimes when you drop a flag the process doesn't effect it properly.
> Fixed a bug related with barrels respawning (which were not respawning sometimes).
> Fixed two bugs related with our changeplace command.
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08/13/13
> Ping kicker has been re-written; now it calculates ping averages and checks whether they are above the limit or below.
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08/14/13
> Barrels have been permanently fixed, they now are going to spawn every time you pick them up.
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08/17/13
> Multi-language system has been re-written and repaired.
> New portals have been added for several bases.
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10/18/13
> Rank messages containing most relevant statistics will now be showed only when there are players online (to avoid unnecessary spam in the echo channel).
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06/05/15
> Added !voteend, !changepack and !scorescreen commands.
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28/05/15
> Added an anti-spawnkill system; players are going to be immune to any shots during 2 seconds after they spawn.
> Teams won't lose points anymore due to players being auto-killed.
> Players aren't able to damage anyone in Lobby anymore.
> Added a "Blue V" marker for blue bases, and a "Red V" marker for red bases.
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01/07/15
> Added a system that randomly mixes bases upon starting the round; red bases may be now blue bases, and blue bases may be now red bases.
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04/07/15
> Vehicles are now loaded for each base. They are created when the round starts and deleted after the round ends.
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06/07/15
> GeoIP system updated.
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09/07/15
> Added /spec and /goto for admins.
> Fixed a bug that causes the round to end when a player joins the server and automatically gets kicked for some reason.
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11/07/15
> Updated server to 04rel003
> Replaced base pickups with actual CTF flags (Hope you like them Nilz :) )
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12/07/15
> Replaced base icons on radar with custom CTF icons
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13/07/15
> Implemented bodystats and wepstats systems.
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14/07/15
> Builders are no longer teleported and disarmed on round end
> Added jukebox to malibu as static object, players can now turn it on/off by using the action key (E)
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21/07/15
> Added ranking system when typing !stats command. A list of ranks will be posted soon.
> Added players' highest spree and longest ranged-kills systems to the server.
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22/07/15
> Player weapons' bullets are now re-charged everytime they make a killing spree.
> Added an automatic kicker for players who have extremely low FPS.
> Added Best Headshooters ranking to be displayed every certain time.
> Added Player of the round message upon ending a round.
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30/07/15
> Rocket-Launcher has been removed from CTF and has been replaced by Flamethrower.
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03/08/15
> Implemented webstats (http://ctf.vc-mp.net/webstats/index.php) on the forum. (thanks to NewK)
> Fixed a bug which used to occur when a player captured the flag and was instantly killed, therefore he dropped it in a bugged place (or on the other side of a wall).
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12/08/15
> RocketLauncher is back to the server, however it is now limited to 1 player per team.
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16/08/15
> Flags now reward 15 points instead of 10
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17/05/15
> Sniper ammo has been increased and has now 100 bullets instead of 50
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30/08/15
> Pack 4 and pack 6 have been temporarily disabled until the issue with FPS view is fixed since it affects the Sniper and the Rocket Laucher.
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06/09/15
> Added !spawnpassword and !setserverpass commands to the staff channel.
> Added !spec command to the server, however it can only be used when there is a spawnpassword activated.
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13/10/2019
> RPG pack bug has been fixed. Multiple people were allowed to take Pack 4 and it was continuously being abused by the players. We've just made a quick fix, solely one player will be able to take Pack 4 from now on.
> RPG pack ban has been implemented in the server for the members of staff to prohibit the usage of it for the close range users.
> /ac command has been added in the server for the staff members to converse privately while being in the server.
> 2 more IRC bots are added to prevent the server from disconnecting them for too much IRC spam.
> Alias command has been fixed now.
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14/10/2019
> Team balancer has been added in the server (/autobalance on/off).
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15/10/2019
> Added a check on player flag capture system. Now the skin with attached flag will only be assigned if the player isn't knocked or getting up from the ground.
> Default round duration has been changed to 10 minutes now instead of 15.
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27/09/2023
New things:
- Added referee level ingame.
- Added a basic anti spam system, this will suppress messages that are typed too fast.
- Added player count to the web echo.
Changes/Fixes
- Event - Fixed /pause and /unpause not working on players who are on the spawn screen and players who join the server while a round is paused.
- Autobalance - Made some adjustments to prevent script from assigning players to incorrect team when autobalance is on.
- Changed the GUI scores to update more frequently, now it will update every 5 kills that happen or when a flag is dropped on the barrel, if none of these things happen in the past 20 seconds, the scores will also update.
- Changed the spectate system to follow the player who killed the player you are currently spectating, if you are spectating Player A, and Player B kills Player A, the server will switch you to now spectate Player B, this way you can follow the action which is good when spectating tournament matches. If you dont want the server to switch to the killer automatically you can use "/autospec off."
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30/11/2023
- /rwep and /resetpack can now be used while a round is in progress
- Weapon packs for all players are now reset at the end of the round. This means at the end of the round, the server will change your weapon pack to the default pack. This is to prevent players from monopolizing certain limited packs for extended periods of time, which prevented other players from choosing them
- Fixed a bug which happened under some occasions where the server allowed multiple people from the same team to take the RPG pack