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Messages - Nilz

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46
Events Area / Re: WK vs SS
« on: July 28, 2015, 02:35:57 am »
If you wish to become a witness of this historical match, feel free to join the server at August 01st, GMT 18:00 and use !spec command.

Server Password: wknss

47
Events Area / WK vs SS
« on: July 28, 2015, 02:32:20 am »
Russians vs Secret Slayers
CTF clanwar: August 01st 2015, GMT 18:00


Clan-War finished. WK won 8-0

We bring a brand new experience in VC:MP and would like to invite you to specate the first CTF clan match in VC:MP ever!



Teams:

WK:
  • [OFF]Tom
  • 210W
  • UJIbU4
  • XTM
  • [ON]552x

Alternatives/replacements: YuriPSI, =TRC=Morphine

Bases: 1) Pool (Territory: SecondPool), 2) Cabs vs Phil Place (Territory: Phil Place)

SS:
  • [SS]ahMexican
  • [SS]Eddy
  • [SS]Nilz
  • [SS]Danniel
  • [SS]Rilex


Alternatives/replacements: All clan members.

Bases: 1) Drugs vs Pizzers (Territory: Pizza-shop), 2) Police vs Badboys (Territory: VCPD)

Rules and regulations of the match:

Basic Standings:
Match format: 5x5
Ping limit: 350 ms
FPS limit: 20 fps
Round time: 15 minutes*
Friendly fire: OFF
Wallglitch: ON

*There will be a 2 minute break after a round ends.

Scoring
Team's score is a sum of scores of it's players.
Players get:
+1 score for each kill
+5 scores for each 5 kill-streak
+10 scores for captured flag
-1 score for death with "died", "drowned", "exploded" and /kill reason

Results
The team with the biggest score wins the round
The team with the most won rounds wins the match
If the scores are equal, round is a tie
If numbers of wined rounds are equal, the match is a tie

Maps
Each team picks 2 (or more if both teams wish) maps and their bases in these maps. Teams also can pick additional maps if they agreed to continue the match. Each map is played one time.
If both teams pick same map with same bases, this map is played twice.
If both teams pick same map with different bases, this map is played one time.
Base markers will be removed from radar in order to improve the visibility of team-mate blips.

Replacements
Teams can rotate its line-up via player replacement any time they want (during the round or between the rounds), but the total number of players must not exceed 5.

Occasions
Round isn't started until every team has its 5 players on the server. But if the team agrees to play in the minority, the round starts. Waiting time for missed players between the rounds isn't more than 10 minutes.
If a player get kicked, timeouts or leaves the server with any reason during the round, round isn't stopped and player have to came back as soon as possible. Teams are allowed to replace missed player.
If a player desynics during capturing the flag, he gets kicked.
If a desynced player managed to deliver the captured flag to his base, 10 points will be subtracted from the final result of his team.
If the flag is dropped in inaccesible location, /resetpickups command will be used.

Players are prohibited to
-Use any kind of hacks and game modifications that give unfair advantage.
-Choose !pack 4 (Rockets and Grenades will be disallowed during the match)
-Insult each other and flame
-Abuse pickup-reset command
-Slide
-Death evade
-Spam
-Wallglitch from bugged locations (for example inside building with solid walls)

Packs
pack1 = Stubby Shotgun, Silenced Ingram, M4, Colt .45
pack2 = Pump-Action Shotgun, M60, Uzi, Colt .45
pack3 = SPAS-12 Shotgun, Ruger, Uzi, Colt .45
(DISALLOWED) pack4 = Stubby Shotgun, Flamethrower, Grenade, Python, Silenced Ingram
pack5 = Pump-Action Shotgun, Molotov Cocktails, Katana, Colt .45
pack6 = Colt .45, Stubby Shotgun, Laserscope Sniper Rifle, Uzi

48
Information / Re: CTF Staff
« on: July 24, 2015, 07:01:49 am »
=TRC=Raddy is back and has been added to list.

49
Support / Re: [Done]Stats Transfer
« on: July 23, 2015, 06:46:15 pm »
[10:23:22 am] <&iCow> -> Account Transferred: SameerM, New name: Sevrin

50
News & Announcements / Re: CTF's Changelog
« on: July 22, 2015, 07:27:04 am »
22/07/15

> Player weapons' bullets are now re-charged everytime they make a killing spree.
> Added an automatic kicker for players who have extremely low FPS.
> Added Best Headshooters ranking to be displayed every certain time.
> Added Player of the round message upon ending a round.

51
News & Announcements / Re: CTF's Changelog
« on: July 21, 2015, 10:41:10 pm »
21/07/15

> Added ranking system when typing !stats command. A list of ranks will be posted soon.
> Added players' highest spree and longest ranged-kills systems to the server.

52
Information / Re: CTF Staff
« on: July 21, 2015, 07:18:57 pm »
[EAF]Tarkan has been accepted as Moderator (level 3)

[VU]Fercho has been accepted as Moderator (level 3)

53
Reports / Re: 2 reports
« on: July 15, 2015, 09:28:48 am »
They were told to put those tags. They don't impersonate anyone. VPN is not disallowed but we can surely discuss this in the private boards.
Well said.

54
Information / Re: CTF Staff
« on: July 14, 2015, 10:12:39 am »
[DnA]Bryce has been accepted as Moderator (level 3)

55
Admin Applications / Re: Application :)
« on: July 14, 2015, 10:09:25 am »
Accepted as Level 3

56
News & Announcements / Re: CTF's Changelog
« on: July 13, 2015, 08:40:16 am »
13/07/15

> Implemented bodystats and wepstats systems.

57
Admin Applications / Re: Application :)
« on: July 11, 2015, 08:24:56 pm »
Your app is being discussed now. Be patient

58
News & Announcements / Re: CTF's Changelog
« on: July 09, 2015, 09:44:20 pm »
09/07/15

> Added /spec and /goto for admins.
> Fixed a bug that causes the round to end when a player joins the server and automatically gets kicked for some reason.

59
General Discussion / Re: Basic hud modification
« on: July 07, 2015, 09:29:38 am »
Excellent work!

60
News & Announcements / Re: CTF's Changelog
« on: July 07, 2015, 04:09:03 am »
06/07/15

> GeoIP system updated.

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